2012年10月26日星期五

Maya creating extra transform nodes, unwanted

Maya creating extra transform nodes, unwanted

Maya creating extra transform nodes, unwanted
Now that you've got an idea what you're looking at, you'll probably want to learn how to get around. Navigation in Maya is "alt-centric," which simply means that almost all viewport movement is centered around the alt key. It is also essential that your mouse has a middle mouse button or scroll wheel.
Left click in the main viewport to make sure it's active, and we'll run through the three most common navigational commands:
Alt + Left Mouse Button: Holding this combination will allow you to "tumble" or rotate the camera around a central pivot.
Alt + Right Mouse Button: "Dolly" or move the camera in and out. This can also be accomplished with your mouse's scroll wheel, however the dolly command is more precise.
Alt + Middle Mouse Button: Allows you to track the camera, shifting the viewport horizontally or vertically while maintaining a constant angle of view.
You may also access an extended set of camera tools with the following path:
View -> Camera Tools
Play around with some of the camera tools and get a feel for what they do. Most of the time you'll be using alt-navigation, but occasionally your advanced camera movements will come in handy—particularly when composing images.
Cancel any tool at any time by pressing q.
By default, Maya's viewport displays a perspective view of the scene. The perspective panel uses a camera that closely approximates human vision, and allows you to freely navigate your 3D scene and view your models from any angle.
However, the perspective camera is only one of many panels available to Maya users. With your mouse pointer positioned in the viewport, press and release the spacebar.
Your screen should switch to the configuration pictured above. What you see here is Maya's four-panel layout, which typically contains the perspective camera and three orthographic views: top, front, and side.
Maya's panel layout is fully customizable using the menu set outlined in red—with these tools you can toggle between 4-panel, 3-panel, and 2-panel (either top/bottom or left/right) configurations.
Finally, to maximize any one of the four layout panels, simply move your mouse into the viewport you'd like to enlarge and strike the spacebar. Try toggling from your four panel layout into each of the orthographic cameras to get the hang of this process—you'll be using it a lot.
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